junkman is an installation in the listening room. this room is very special to me because i can take advantage of 16 speakers. speakers are in octagonal setup 92 inches apart in three vertical spaces around the room, above the room and under the room. i had a a mixed media piece for 16 channels audio + text-based visuals + paper junkmail covering the hallway. my installation was called "junkmail" as a reaction to the fact that "it takes more than 100 million trees to produce the total volume of junk mail that arrives in american mailboxes each year.” this fact and a lot more on this topic can be found on forest ethics.
shootingstars by visda
this piece is composed for an open air concert 'Transitions:' an evening of computer music outdoors by CCRMA in the Knoll courtyard. We have had an 8 channel surround system and projections, and space for the audience to lay out on their blankets.
this piece is composed for an open air concert 'Transitions:' an evening of computer music outdoors by CCRMA in the Knoll courtyard. We have had an 8 channel surround system and projections, and space for the audience to lay out on their blankets.
this piece is written for stanford laptop orchestra (slork) with two types of instruments and live vocals. one is smashing instrument that works by smashing on the laptop which uses the sensors of macbook as input to manipulate the drum sounds. the second one is a granulator that can change the length of the grains, pitch and their randomness which is used on vocal sounds. the piece is based on a poem by rumi (a persian sufi poet.) details about the instruments could be found on slork's website, a video of the performance is available on youtube.
this is an electroacoustic piece composed for cello and laptop. the code for laptop is written in chuck and performed in real time. thanks to "broer oatis" for performing the cello part. this recording of the piece is from an IPL concert in spring 2009.
this piece is originally written for 8 channels and performed at ccrma stage where 8 channels were available. here is a stereo version of it. the fire sounds are originally fire and the sound of burning, the rest is extracted from kurdish music.
for this assignment we were supposed to create a live generative music system; i built three types of instruments. one has a drones sound, the second one sounds like particles with very sharp sound created by random numbers in a specific scale. another one is rendering drum buffers. the challenge in this project was to make my instruments work with computer's keyboard. for this S.M.E.L.T website has the best examples for chuck. here is my chuck code.
this week in ge's class (compositional algorithms) we explored different filters and timbre escapes using fm synthesis. for our assignment we had to make a music of changes, just like john cage.
in my music of changes, the sound are somewhat random, but not so much to interrupt the flow of the piece. it starts with drones sound made by fm synthesis, followed by quarks sounds that i randomly generate and add a rhythmic features to it using shakers from chuck. for related chuck files, check out the website.
this composition is generated by computer generated sounds welcoming people to ccrma in different languages. this piece is originally in 16 channels and is presented in ccrma's listening room. the goal was to pan voices from different parts of the world so that the listening room works as a simulation of the surrounding world.this sound is composed by using some real sounds of caltrain from san francisco to palo alto and some ambient sounds in both places. the sounds are recorded by homebrew microphone then synthesized by chuck files partly inspired by steve reich's piano phase.
this composition is generated by two chuck files, one generating a rhythmic and the other one an arythmic sound. the combination is supposed to give the listener a spacey sound space.
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